Unreal Space: a labyrinth path of the architectural space
Unreal Space. The concept of the show is built to be like a sort of labyrinth path of the architectural space, it starts from pictures of the external environment (Variable Spaces,2007 an installation which was realized in the external courtyard of the Pack Gallery, in Milan). The exhibition prosecutes with the pictures of the public environments (Public Spaces 2009), it goes through a little hall with drawings and it terminates with pictures of the domestic environment (Domestic Spaces 2010-11). This path aims to recreate an alienating, labyrinthic yet irreal sensation that arises from the structure of the space and that everyone who walks through the gallery rooms experiences The Less ThanF ive Minutes, 2009 video animation ends the exhibition, the animation was realized in 2009 and is based on the shifting concept of space which goes from two-dimensional to three-dimensional.