Video Games Blast Off. The show looks at the first 50 years of video games through the lens of 'Spacewar!', the first digital video game, its development, and the culture from which it sprang.
Spacewar! Video Games Blast Off looks at the first 50 years of video games through the lens of Spacewar!, the first digital video game, its development, and the culture from which it sprang. In addition to a model of the original PDP-1 (Programmed Data Processor-1) computer running a playable simulation of Spacewar!, the exhibition presents 20 playable video games ranging in platform (arcade, console, handheld, PC), genre (shooters, platformers, action, arcade) and developer (commercial, independent, experimental). From Missile Command to Halo 4, and from Star Fox to Portal, the exhibition draws connections and contrasts between these games and Spacewar!, signaling the latter’s central place in the development of video games as a cultural form.
Spacewar! was created by a group of students and researchers at the Massachusetts Institute of Technology (MIT) in 1961, conceived of as a demonstration for the new Digital Equipment Corporation PDP-1 computer. The game premiered at the 1962 Science Open House at MIT, and was later shared and modified at computer labs around the United States. This “computer toy” influenced untold technological advances and gave rise to the cultural phenomenon now known as video games. Among other things, Spacewar! set the template for the game development industry and its relationship to technology, established shooting as a core game mechanic, and inspired space and science fiction themes for future games.
This exhibition was organized by guest curator John Sharp.
Support for this exhibition was provided by the Entertainment Software Association
Opening 15 december
Museum of the Moving Image
35 Avenue at 36 Street, Astoria
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