Cycle curated by Grazia Quaroni: Olympia by Grazia Toderi. This is the artist?s first exhibition in Spain, and is organised in collaboration with the Istituto Italiano di Cultura. Toderi takes aerial pictures in daylight of the area and turns them into enchanting, dark, nocturnal images, giving them an acid colour that is very far removed from reality.
The Joan Miro Foundation
will be presenting Olympia by
Grazia Toderi, as part of the
Homo Ludens. Art at play
cycle curated by Grazia
Quaroni. This is the artist?s
first exhibition in Spain, and
is organised in collaboration
with the Istituto Italiano di
Cultura.
Cycle: Homo ludens. Art at play
Curator: Grazia Quaroni
"Every game is a system of rules.
What gives meaning to the rules is the desire to
play."
Roger Caillois, Les jeux et les hommes, 1958
Art and play are both a necessity. We understand
the world through play and throughout our lives we
need time for games during which the unfamiliar
rules make us forget those other rules that are
imposed by everyday family and working life. It is a
need that is present in every civilisation.
In human nature the contemplative life is as real as
our active life. Art, like play, is not a practical,
primary necessity linked to survival, like eating, but
an exclusively spiritual, intellectual one. Much
thought has been devoted to play during the
twentieth century and it has been the focus of
historians, philosophers and writers such as Johan
Huizinga, Roger Caillois and, more recently,
Giorgio Agamben. When reading their reasonings,
we are tempted more than once to apply to them a
discourse on art.
Play is fiction, illusion, chance. But it is also
deformation of substances and objects imitation,
representation, alteration. In particular it is a space
of freedom, and it is this freedom that makes play
essential in our lives. The work of art is also a
privileged space in which everything is possible.
Well-established conventions, such as time and
distance, lend themselves to a free interpretation
and can be revised and renewed both by players
and by artists.
But what comes into play in art is no mean thing: it
is in fact a question, for the artists and for the
viewers, of conquering freedom of vision.
Art is therefore not a game, since a game can
produce intense pleasure or dizziness without
leaving any mark on our everyday life. A work of art,
on the other hand, is always a complex intellectual
operation, and its impact on our lives can last a
long time, much longer than the visit to an
exhibition.
This season?s programme for the Espai 13 takes
account of all these considerations and presents
the work of a number of contemporary artists who,
despite their youth, already have several important
projects and productions on their CVs and for
whom the recreational element and the pleasure of
creation are essential and very evident.
These ingredients are made apparent each time in
a very different, highly personal way. Sometimes the
artist creates a piece that is already a game in itself
(Daniel Chust); at other times a childhood memory
or object generates a new image (Grazia Toderi);
sometimes fictitious characters appear at various
moments of their output (Aernout Mik and Xavier
Veilhan). But all these artists show us how the
most frequent artistic concerns can be given a
playful treatment without diminishing their depth.
Play is often defined as recreation. The idea of
recreation, or re-creation, is at the root of the work of
Thomas Huber and Aernout Mik, for whom it is a
matter of trying to create a new universe, following
"other" rules that are different from those governing
the real world. This idea can also be applied to the
materials, as in the case of Vik Muniz, who distorts
and reconstructs images using substances more
likely to be found in a kitchen than in an artist?s
studio.
The artists selected for the cycle are all well
established in their countries of origin and have
already exhibited abroad, though they are still
unknown, or little known, in Spain. All their work is
at present orientated entirely towards the future,
and now is the time for them to receive the
international recognition they deserve. Although
they are far from being beginners, their careers will
be advanced by showing in the Espai 13, an
integral part of the Joan Miró Foundation that is
open to new young talent. Exhibiting the work of
these artists is therefore certainly no contradiction,
but rather a continuation of the rest of the
Foundation?s programme.
Video, painting, sculpture, photography and new
technologies are all present in this cycle in the
same way, as they are in today?s art. Most of the
artists will be creating a new piece specifically for
the occasion, in response to one of the
fundamental requirements of present-day artists. In
fact, the contemporary attitude is that every work is a
reaction to a given space or situation. The piece
exists in the world today and is, from the moment of
its creation, preconceived in the world.
The purpose of the game is to give the public an
idea of the present-day discourse and artistic
practices through forceful examples in which the
theme, rather than being a constraint, is more of a
pretext or a means of facilitating interpretation.
Born in Padova in 1963, Grazia Toderi lives and works in
Milan. Focusing on video, she operates with real images,
altered very discreetly by computer. Distant galaxies,
theatres, stadia her subject matter is varied but she
creates an atmosphere that gives the viewer a feeling of
being suspended in time and place. It has been said of her
work that it represents circular situations, due to the fact
that the films last for only a few seconds or minutes and
are projected in a continuous loop.
In recent years, Toderi?s work has been concerned with the
crowds attending public events (concerts, football
matches, etc.) spaces where the event is the people
who play at watching the game while participating in a
collective rite. Olympia, her contribution to Homo Ludens.
Art at play, comes into this category.
Barcelona became a Villa ludens at the Olympic Games in
1992. The Olympic Ring, in the centre of which is the
Olympic Stadium, close to the Joan Miró Foundation, is the
focal point of the piece. Toderi takes aerial pictures in
daylight of the area and turns them into enchanting, dark,
nocturnal images, giving them an acid colour that is very
far removed from reality. Nature, architecture and dreams
are blended into something that previously did not exist but
gives us an unusual vision of Barcelona.
This space that is empty today was inhabited by thousands
of spectators "playersNULL" who are remembered by the
incessant noise that fills the space, envelopes the viewer
and compels him or her to participate.
Grazia Toderi has shown her work in the Casino
Luxembourg, the Castello di Rivoli and the Museum Ludwig
in Cologne, and has taken part in the Istanbul (1997),
Sydney (1998) and Venice (1999) Biennials
Fundació Joan Miró
Parc de Montjuic, s/n 08038 Barcelona
Opening hours
Tuesdays to Saturdays 10.00 - 19.00 (October-June) 10.00 - 20.00 (July-September) Thursdays 10.00 - 21.30 Sundays and public holidays 10.00 - 14.30 Mondays (except public holidays) Closed